Friday, April 22, 2016

Curvilinear or Rectilinear

Hi Everyone

As mentioned at the end of last studio, I have confirmed that you are free to choose from either one of your rectilinear or the curvilinear drawings to develop into your tramstop.

Cheers
Chris

Wednesday, April 20, 2016

Recap: Week 07

Hey guys

Great output of work today. Great to see you guys really grasping the basics now and getting more into thinking about your designs and concepts!!

Russell has posted on his blog about downloading the UNSW model. View this post <here>.


If you don't yet have a copy of Artisan for Sketchup you can get that <here>. Artisan will give you a 15 day evaluation version which is perfect because experiment two is due in thirteen days! If you already have started your evaluation period make sure you do any artisan work before it expires or you can check to see if the computer labs have Artisan installed (worst case borrow a friends laptop!)

You'll want to be able to post high resolution screen shots from Lumion, if you are only getting low res images try downloading and installing FRAPS which you can find <here>. FRAPS will run in the background and allows you to assign a hotkey that will take a screenshot whilst you are working and save it to a designated folder.

For next week: begin to develop your light rail stop from one of your drawings in todays class in Sketchup and Lumion. Have a think about scale (big is okay, small is okay, but you should have a reason behind either choice and it should most definitely be intentional!). Post your two Lumion images as well as the sketch image from your Moleskine to your blog before next studio. I'd recommend getting the UNSW context in sooner rather than later. Have a play with the paraphernalia of Lumion (people, trees, buses (perhaps a tram??), etc.) as well as different lighting conditions - these will provide context to your model that will help "sell" your design, but keep in mind you aren't marked directly on their usage.

Finally, rewrite the concepts relating to your chosen axonometrics so that the new piece of writing forms an "Electroliquid Aggregation".

As always, if in doubt refer to the course outline and the weekly tasks. I will periodically be looking through your blogs through the week to offer comments/guidance where I can but it makes sense that if you post the night before next studio than my comments wont be of much use to you... If you have an urgent question, comment on one of my posts so that blogger sends me an email.





Looking forward to seeing what you guys have for next studio!

Cheers
Chris

Wednesday, April 13, 2016

Recap: Axonometrics

Hi guys,

A great little video on axo drawing (notice how he draws his lines). The other videos might be worth checking out also if you want some tips on drawing.

Chris

Collated Concepts

Hi guys

As you now all know, our two architects are Jørn Utzon and Richard Leplastrier.
The five concepts for each architect are as follows;

Jørn Utzon
1. Changing perspective for the viewer.
2. To be created in response to a location and be unsuitable somewhere else.
3. A rebellion from convention.
4. Architecture is not static, it keeps evolving.
5. A marriage of form and function.






Richard Leplastrier
1. Simplicity amplifies the context.
2. Undefined threshold.
3. Propogation of personal connection.
4. A mechanism for gathering and community.
5. An appearance influenced by activity.

Tuesday, April 12, 2016

3D Warehouse

Don't forget to upload your model to 3D Warehouse as required!

Friday, April 8, 2016

Submission Format

Hi Guys,

The following are the minimum requirements that are required to be posted to your blog for assessment. There are two ways you can make clear which of your posts you wish to be assessed, however I will be reviewing your whole blog as evidence of your development of the experiment. The first way is to post a blog with a series of links to each of the posts on your blog that demonstrate each of the below requirements. A second option is to make a final blog post with each of the requirements below included in that post. Kelvins blog makes a good example of the first option, you can check it out <by clicking here>.

3 project images with an adjective, verb and noun DESCRIBING each
Do the three words work together to suggest a distinctive and significant approach to engaging with each clients work?

18 sketch sections
Do the 18 sketch sections communicate a distinctive and significant approach the student has taken with respect to the clients work and their relationship to the datum?

36 custom textures
Do the 36 custom textures demonstrate enquiry and experimentation with respect to ideas of measurement?

7 images showing 2 draft sketchup models and 1 developed  model
Does the stair demonstrate a distinctive and significant approach to bringing the completed work into the showroom?

3 animations from sketchup 
Do animations demonstrate that the student has thought about the relative size of each element, what their proportions are, their orientation, how texture and color map over their surfaces and how all of the above work together to establish the balance or otherwise of their scheme?

Good luck with  it all and see you all next week to commence with experiment two.

Cheers
Chris

Thursday, April 7, 2016

Sketchup Plugin: Soap Skin & Bubble

Hi Guys

Thanks for all your hard work so far, go hard for the next week and I'm looking forward to seeing each of your submissions! Yesterday, Sheng brought to my attention a plugin he has been using that may be useful for any of you with complex or curved surfaces. The plugin is call Soap Skin & Bubble and the link is here: https://extensions.sketchup.com/en/content/soap-skin-bubble

The plugin appears to be very straight forward to use so implementing this at the last minute shouldn't be a problem and will help avoid spending a heap of time tidying up the model. Take note of the tutorial video where the guy mentions that "more divisions will result in more polygons and will increase your file size", this is absolutely true and creating too many divisions may slow your computer down or even crash it so just use as many divisions as you need without going overboard.

Another thing to keep in mind is that it is going to be very difficult to apply your custom textures to surfaces that you have created using this plug-in. Here's some images of what Sheng has created with this plug-in;



Hope this helps!
Chris

Sunday, April 3, 2016

Before Studio: Week 04

Hi guys,

A comment on something I've noticed with a lot of your sketchup models.... floating models with no ground plane!

Without a ground plane there is no context for your building to exist. Have a look at how the image below of a work by the late Zaha Hadid (for those of you who aren't familiar with Zaha Hadid, she has been a pioneering woman in architecture who unfortunately passed away this week at the age of 65), without a ground plane, the whole context is lost.

Please make sure that your sketchup model has a ground plane of some form before next studio. I understand this may change the way you show your below ground space, such as with a section, but this is to be expected for below ground spaces.



See you in studio
Chris

Tuesday, March 22, 2016

Before Studio: Week 03

Hi guys,

Please be sure that all the required work to date is uploaded to your blog before studio. This week we will only be discussing what you can show me on your blog (ie. sketches, Sketchup screenshots, etc). If its not on your blog, its not up for discussion...

See you in studio
Chris

Wednesday, March 16, 2016

Defining Ground

A good post worth checking out from another tutor's blog. This should be a good one for those of you who were asking today if the 3D model is just an extrusion of the section...
http://arch1101-2016rm.blogspot.com.au/2016/03/underground-sapces.html

PS: Note the stair in the first example up to the 'above' space!